# This is Weapon Collision Config file for CBPC
#
# [Weapon Name]
# Points for abc triangles: a1|b1|c1 
# Multiple triangles are allowed
#
##############################################################################
# These are weapon types. If a weapon is not defined below by its name, it uses these.

[Type_OneHandSword]
0,63,0|-3,4,0|3,4,0

[Type_OneHandDagger]
0,21.8,0|-2,4,0|2,4,0

[Type_OneHandAxe]
0,30,0|-1.4,0,0|1.4,0,0
-10,33,0|7,31,0|-8,12,0

[Type_OneHandMace]
0,39,0|-1.4,0,0|1.4,0,0
0,39,0|-9.5,27,0|9.5,27,0
0,39,0|0,27,-9.5|0,27,9.5

[Type_TwoHandSword]
0,92,0|-4,8,0|4,8,0

[Type_TwoHandAxe]
0,40,0|-1.4,0,0|1.4,0,0
-15,36,0|-16,57,0|22,45.5,0

[Type_Bow]
3,20,0|0,0,2|0,0,-2
-13,50,0|3,20,2|3,20,-2
-9.5,57,0|-13,50,-2|-13,50,2
3,-20,0|0,0,2|0,0,-2
-13,-50,0|3,-20,2|3,-20,-2
-9.5,-57,0|-13,-50,-2|-13,-50,2

[Type_Staff]
-1.5,63,0|1.5,63,0|0,-65,0

[Type_CrossBow]
0,-27,0|5,27,1|-5,27,1
0,21,0|26,14,1.5|-26,15,1.5

##############################################################################
# You can define specific weapons by their names here also. If they don't have a specific config, they'll use the ones according to their type.



